This was a school assignment for our programming course. We had to make an old arcade game
from after 1986. I chose the old Japanese game 'Daimakaimura', or in English,
'Ghouls 'n Ghosts', from 1988, developed by Capcom.
Programmed in C++ using a game engine we received from our teacher,
originally coded using Visual Studio 2010, revised using Visual Studio 2012.
I couldn't find any spritesheets, apart from the Arthur-spritesheets, so I had to make
my own spritesheets, using an emulator and Adobe Photoshop CS6.
Screenshots