This was a school assignment for our 3D course. We had to choose a car we wanted to make, and make it in 3D, ready to be used in-game.
Here you see a preview of my VolksWagen Dune Buggy. Modeled in AutoDesk 3D Studio Max 2013, textured using Adobe Photoshop CS6.
The shader used for this model, is the XoliulShader.
Snapshots